I know i'm too late for the polycount pack update so I don't know if I should be posting here, but I need some more practice in 3Ds Max and thought I might as well start making some items for TF2.
Kinda new to this so bear with me....i'll be beginning with a knife replacement for the Spy. It's most likely to be some form of Sai, and i'm hoping to incorporate some kind of loop or coil around the handle so I can get some spinning/flipping animations going later on.
Got a couple of initial sketches done, which styles would look the best?
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Also got a very basic sketch of how one of them might look in-game:
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Any feedback/criticism would be greatly appreciated to get me started
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Replies
Look at this trench knife: http://www.iamanangelchaser.com/files/dirty_tricks/trench_knife.jpg
Black, mass produced aura, dirty - entirely function. Apply these elements to your sai. I like the idea of a sai like number 2, that's why I'm posting. But it has to be a TF2 sai.
All that having been said, 2 or 6 looks like your best bet.