just look at reference screenshots of similar games or engines that you want to compete with or archive. Often its more a visual thing and a try and error, just start with something by looking at reference screenshots of other games and once its to slow reduce some, or add some depending on the situation.
Just don't waste time with questions like these, just start somewhere - because in the end it depends on to many variables that can't be answered with a quick number figure right now.
Replies
Just don't waste time with questions like these, just start somewhere - because in the end it depends on to many variables that can't be answered with a quick number figure right now.