Been working on these fellas a bit for one of my Uni assignments.
High Poly:
Low Poly with textures (in Cryengine 2, just default crysis levels at the moment):
From Left to right there is:
- White Dalek with blue "bumps" as seen in the earlier Dr Who Episodes
- Dark Grey with red paint markings on head dome as seen in the 2005 series reboot concept art
- One of Davros's Imperal Daleks from "Revelation of the Daleks"
- Dark Grey generic Dalek warrior, kinda a combination of a few different types.
- Gold Dalek from "Day of The Daleks" and "Frontier in Space"
- Red made up colour scheme, kinda a combination of the modern series Supreme Dalek and the red ones in the movies from the 60's.
My model itself is designed to be a combination of the "old series" Pre-Time War Daleks and the 2005 reboot's designs.
I still have a bit of work to do, as I want to rebake the model, and also add a bit of detail to the underside.
Replies
Fixed up the smoothing groups, so now the normal maps actually work properly on the "skirt", and had a play around with the colour schemes a bit. Which looks best?
They are based on the Tom Baker era Daleks, except with a few modifications in places (the "chest" area is more similar to the 2005 series ones).
References were taken from the Dr. Who Technical Manual (a very handy resource for early Dr. Who stuff, It's uploaded on scribd somewhere from memory), the web and a couple of old episodes (Genesis of the Daleks in particular). The colour schemes are a combination of the colour schemes shown in the old show and some are also from the oncept art for the 2005 series reboot.
Number 5's colour scheme is based on the Dalek Supreme from early episodes and the concept art for the 2005 series.
1 could be the Dalek Supreme, 5 is a leader of some sort and 8 could be your standard minion Dalek.