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Sam Center architect demo: 16 bit HDR lightmap

I build this realtime project in about 2 month. Its a commercial center located in tehran. Its full HDR. Including 16bit float lightmap. The result is correct tonemapping.

Game engine: Quest3d
Model: Maya
Texture: Photoshop
Render engine for lightmap baking: Turtle

EXE
http://www.ali-rahimi.net/portfolio/realtime/sam-center.exe

HD Quicktime
http://www.ali-rahimi.net/portfolio/movie/hd/sam-center-hd.mov

SD Quicktime
http://www.ali-rahimi.net/portfolio/movie/sd/sam-center-sd.mov

Related topic
http://forum.quest3d.com/index.php?topic=68472.0

Official page
http://www.ali-rahimi.net/pages/portfolio/sam-center.html

sam-center-01.jpg

sam-center-20.jpg

sam-center-26.jpg

sam-center-31.jpg

sam-center-39.jpg

sam-center-42.jpg

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