Hey guys and gals,
Here's a bunch of stuff I've slowly been working on for the past month or so, I need to get to a place where I'm comfortable applying for art jobs in the games industry again so I hope you can help me out
Ref:
An old Sydney Harbour Bridge I did a while back for a L4D Campaign that never saw the light of day
A half finished bust of a mate of mine:
Into the normal mapping stage with another mate:
A sculpt I did a while back of a highbacked leather chair ... it was for a game-artist.net speed modeling challenge if I remember correctly.
A couple of sketches ... (you can probably tell what my inspiration is :P)
Aaaand last but not least a Fire elemental dude I've been working on just for s and g's ...
I appreciate any advice you can give ... go nuts
Replies
And a bit more work on one of my sketches
[ame]http://www.youtube.com/watch?v=py5Uv0a_YLA[/ame]
you can see a few others on my youtube channel as well
(I'm not sure how to embed video on these forums)
let me know what you think or have any tips
[ame]http://www.youtube.com/watch?v=UEAOm96YgQU[/ame]
Anyway heres a bit of an update on some older stuff
Playing around with repeating geometry here ... alot of fun
And heres a sharper image of this rock cave and a little rework on the texture
And another speed paint
http://www.youtube.com/watch?v=gXgUi9hB1uo&feature=player_embedded#!
Let me know what you think
@ marlfox8 - the one in my sig? yeah I know couldnt get her nose right, but thas what these speed paints are all about aye
Heres a palm I was working on today, I'm looking at doing a jungle/ cave scene ala' the first scene of indiana jones and the temple of doom inspired.
And some screwing around in unity just to get the feel of the thing
This is about as far as I got in the beat em up challenge ... I got unexpectedly swamped with work half way through the month and Im off to Mexico next month (woohoo!) but I reckon Ill keep plugging away at it in my own time. Im thinking of turning it into more of an isometric beatem up dealy
So yeah Crits and Comments are very welcome... destroy me
Cloth study, trying to get the forms of the body under the shear cloth.
first of all there seems to be wear on the paint in areas that wouldn't normally get worn down ( the recesses and in sharp corners) instead try adding some grunge to add some depth, and maybe lighten up some of the outer edges.