Been loving this guy for a while now... (the model not the guy); how many different materials are you using for him?
Obviously you've got diffuse, normal and spec, but is there anything else going on, like emmisive or schmancy sss-related stuff?
thanks again ! still wanna put together that video of him, will get around to it eventually
scudz - i used different settings of the xoliul shader for various parts, like the gun belts, hair and skin, nothing particularly fancy
uhh and photobucket has screwed me over and reduced the image quality so it's been blurred to shit, you can see the proper res ones on ZBC, and i'll upload them back onto here again in a bit
Most artistic game model I've seen. A lot of zbrush modelers do more detail, but they don't ever seem to be making them with the intention to animate, let alone run in real-time. Good job.
That's amazing, lecturer told me that you went Staffs University doing Game Design, I'm doing the same. Seen this before, it is truly amazing. I wish I can do such work one day
It's been said before, but I'm sure you won't mind hearing it again... absolutely stunning job. Thank you for posting so many images, as I'll certainly use them as a study for clean, optimised, beautiful realtime character modeling.
Wow this is an amazing example of why models sometimes don't need to be full colour even your clay character views look awesome, your Fold work is the best I have ever seen. A true inspiration
This is Great. I especially love your use of texture and painting for this piece. My dad loves the old west, I grew up watching westerns and you definitely captured that. Thank you for your inspiration
Replies
Obviously you've got diffuse, normal and spec, but is there anything else going on, like emmisive or schmancy sss-related stuff?
scudz - i used different settings of the xoliul shader for various parts, like the gun belts, hair and skin, nothing particularly fancy
uhh and photobucket has screwed me over and reduced the image quality so it's been blurred to shit, you can see the proper res ones on ZBC, and i'll upload them back onto here again in a bit
here's a quick vid of him in the viewport
http://vimeo.com/15437689
and damn great setup, man! would love to play for him in some shooter.
We are well met, sai catstyle. Long days and pleasant nights.
Nice work.
My first thought as well lol. Face is a dead ringer for him.
Don't think I could ever touch that in a million years.... still haven't given a shot to anything but low poly modeling yet.
Hope to see more soon
My first thought:
Epic work !