Hi all.
Got a strange one. The other day I was working in Max 2010 64bit and I noticed that the viewport lighting was all messed up. Its as if there is a light in the scene, and objects aren't just lit up from the standard viewport light (whatever you are looking at is illuminated). Even in a completely fresh scene to make sure there were no sneaky lights around, objects still have shadows on the sides.
As you can see in the following pic, this is the "side" view of a sphere which a giant "baked in shadow". I've no idea if I hit some sort of hotkey or something, but I can't figure out how to get it back to normal - where the side you are looking at is always illuminated. I've tried adding a light to the scene, and it works like normal, and I can hit Ctrl+L to go back to "no lighting", but its still not right.
Any thoughts?
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Thank you kindly good sir.