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Low Poly Head

Hello Polycounters,

I'm still a beginning modeler and doing it as a hobby but aspiring to release a game for Android.

I'm hoping to get a bit of critique on the head portion of a model, generally on it's shape and flow. It's a male and has a mask over the lower portion (the mask needs work... I'm still deciding how it should be tied/held on without making it look like a western bandit's bandanna). I recently added a bit more geometry, but I'm trying to keep the count low as it will be for mobile devices (though I am targeting the newer phones with 1 Ghz processors). The shots are with quads, it's 386 tris if I convert them.

headshot1.png

headshot2.png

headshot3.png

headshot4.png

headshot5.png

basic reference...
headshot6.png

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