im using 3ds max 10
im having a problem with a character. how would one go about using cloth on pants or a skit with out attaching them to the body but still getting them to hold in place and not fall off the character??
the piece i am trying to get to work atm is a long skirt..... n i want to have it pinned to her hips and not just have it fall into infinity....
any help would b great!
Replies
*using a skinwrap modifier attach skirt to the character.
*It should now follow the character as they move. if its leaving vertes behind make sure 'weight all points' is selected.
*Put your cloth above the skinwrap select the areas you want to pin and make them into a group. set the group to preserve.
*Setup your cloth and Simulate.
preserve is cool because it lets you control your cloth with any methods you like and then do the really nice visable bits with a cloth sim.
see if u choose preserve it wont move at all when my character moves up and down just when it moves in a straight line.
is there an other option i could choose in the cloth group panel do do what im after?
It helps to turn on soft select when making the preserve group in cloth. You will want to reset the transform and scale (or reset Xform) before doing any skinning, simulations or animation.