Game Designer (Naughty Dog)
Naughty Dog is hiring! We are the creators of Crash Bandicoot, Jak & Daxter, and Uncharted. We have multiple openings at our beautiful location in Santa Monica, California.
GAME DESIGNER
Responsibilities:
Responsible for the planning, level layout, setup and tuning of single-player levels, from high concept to object placement and scripting.
Responsible for designing and producing engaging and fun third-person action gameplay and levels.
Act as producer for levels you design, as well as other parts of the game, collaborating across disciplines to get work done and clear dependencies, ensuring deadlines are met, and championing aspects of the gameplay.
Work directly with artists, programmers, animators and other game designers to contribute to the vision of the game.
Responsible for level layout by creating simplified level geometry and performing extensive play-testing and iteration.
Work with programmers to develop tools on an ongoing basis.
Requirements and Skills:
Experience designing single-player levels for console games
Minimum 3 to 5 years of games industry experience
Strong methodology and problem solving ability and with a focus on creative, fun and innovative solutions
Strong and effective communication skills
Exceptional team player with the ability to collaborate without losing sight of the gameplay vision
Willingness to take design direction when offered
Experience playing 3rd person action games
Very good working knowledge of Maya, 3DS Max or similar 3D package
Experience of developing third-person action games a bonus
Experience of scripting set-up for action games a bonus
Desire to be a part of the Naughty Dog team
Please send your resume and portfolio to
candace_walker@naughtydog.com Best of luck!