Hi all,
Just wondering if anyone knows how to flatten the bottom of a mesh in mudbox. For example, you have a rock you've sculpted and grabbed all over the place, but you want the bottom to be flat so it sits nicely, does anyone know how this can be achieved?
Thanks in advance.
Replies
Do this on a lower subdivision level (export one of your lower subdivisions) so its easier to select things in max, easy on your computer, and so it maintains the details of the higer sub-d.
Then, re-import to mudbox as a layer. This way you also have the flexibility of controling how flat you actually want it (with that opacity slider).
Good luck man!