So I am trying to get my static meshes to show up in the in-game editor. It's not working. I've rebuilt everything, and it looks fine in the editor. But in-game some of them don't show up. Here are some screenshots.
Thanks froyok, that solved it. KDM3d, the reason I have so many of these is because the camera will be right up close and personal to the ground. No amount of normal mapping or even parallax could help me out here. Besides, I don't think I'm the first one to do this, look at Darkrusader's Tristram Tunnels environment, it came out pretty well http://www.polycount.com/forum/showthread.php?t=73285
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In most case, when you start the game without saving your package, some mesh are not loaded ingame (but loaded ineditor).
Make sure you dont have any bsp "floor" geometry that is appearing above your bricks.
http://www.polycount.com/forum/showthread.php?t=73285