This is just an example of what i'd like to do in the udk. in modo, i have all my meshes setup in modo how i want them. is there a way i could have them all exported and drop them in the udk and they be setup how they are in modo? the last thing i want to do is place EVERY mesh in unreal. i hope this makes sense. really, i just want to place the objects in udk for portfolio reasons, not building an env with it or anything. hope this makes sense. would really appreciate any help on any ideas for this btw.
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Again, I don't know if this works for modo, and it's definately a bad practice. Modularity out the window this way.