Hello,
Currently doing some mod work on pvk (
www.pvkii.com) I have been working on the assasin for around a month and would like some feedback.
There is no specular or texture normals and alot of the texture is base colours still. Thank-you.
1x 512 (face, will be 128 or 256)
1x 1024
1x 1024 (maybe 512)
around 5k triangles, budget was 4500 but due to accessories I went over a little, I will cut it back if it is nessacery.
Replies
Are the shadows causing the darkness in the face? Cause you cant really see much of the details you put in the face (well, from that angle at least)
The hood flaring out toward the bottom as in the concept would make a big difference in opening up access to his face as well.
Great work, I haven't really got any other comment than this is on the right track!