The guy who did the UDK mass physics demo that was posted on the front page the other day did another one. He didn't do a crazy amount of props this time but was a bit more creative.
There's something mezmerizing about physics. It really drives me nuts.
I rememver, there was a map in UT2003 where' there was this pit with lasers. After you fall through and die there's still a pretty long fall and there are many-many obsticles on your way. I used to spend hours jumping there countless times just watch the rag doll hitting things, spinning and turnnig. It just fascinated me for some reason. And it still does. So this vid is awesome.
Am I alone here or does physics really have this sort of mezmerizing magic to it?
It's an interesting issues to explore.
@d1ver: DM- Gael. It was in 2004 as well, and I did the same.. loads :P God that was fun.
That reminds me, the first time I heard about polycount was when I download the Magdalena character for the game:
Replies
this is the other one they did
[ame]
I don't know what it was, but that video was kind of disturbing for some reason.
Still really awesome
I rememver, there was a map in UT2003 where' there was this pit with lasers. After you fall through and die there's still a pretty long fall and there are many-many obsticles on your way. I used to spend hours jumping there countless times just watch the rag doll hitting things, spinning and turnnig. It just fascinated me for some reason. And it still does. So this vid is awesome.
Am I alone here or does physics really have this sort of mezmerizing magic to it?
It's an interesting issues to explore.
That reminds me, the first time I heard about polycount was when I download the Magdalena character for the game:
SkullboX and Dark Horizon still around?
Anyway enough thread derailment
anyone remember another unreal physics demo.
[ame]