Looks pretty good but it does have some areas on it that are kind of boring I guess. Just kinda flat and plain but I'm pretty sure thats how it was actually designed.
Looks pretty good but it does have some areas on it that are kind of boring I guess. Just kinda flat and plain but I'm pretty sure thats how it was actually designed.
Nice..
You going to take it to finished game asset?
Yeah I'm finished this weapon, progress my work i be published in this post.
That's not pointless. Smoothing errors are an obvious sign that someone is new at sub-d modeling.
The model looks good aside from the errors that have been pointed out. It would be nice to see the details that should be etched into the side of the gun above the trigger guard. You could do them with floating geo really easily.
Replies
Nice..
You going to take it to finished game asset?
Yeah I'm finished this weapon, progress my work i be published in this post.
Thanks for comment.
Double check your refs.
I laughed.
There goes yet another pointless comment. Oh joy.
It looks more like a concept G36. It has the rear sight of a different G36, etc but overall I like it.
That's not pointless. Smoothing errors are an obvious sign that someone is new at sub-d modeling.
The model looks good aside from the errors that have been pointed out. It would be nice to see the details that should be etched into the side of the gun above the trigger guard. You could do them with floating geo really easily.
Do, or do not. There is no try. :P