Any tips on creating a nice tileable cliff texture? Such as:
My attempts in Zbrush didn't go so well since the wrap tool doesn't work well with a rectangular plane.
It definitely helped me a ton. Basically it takes alot of practice, but you can use the help of alphas to get a nice random pattern to work off of. I think gnomon has a great DVD for this too.
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http://wiki.polycount.com/Digital%20Sculpting
It definitely helped me a ton. Basically it takes alot of practice, but you can use the help of alphas to get a nice random pattern to work off of. I think gnomon has a great DVD for this too.