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TF2 - Polypack - Syncing

First of all - Hello to everyone, I'm new on the forum, not only for this
contest, but it'll be a good start I think.
My pack is around the Pyro and I think a good name is "More Fire"

1. The Lighter

Had this idea long time ago, but now I have a good reason the make it.
It's a lighter with a gas can.

lighter2.jpg
Notice that it's not finsihed yet.

Have no scanned concept art yet bcs I have no scanner :D

At the moment I search a grip for it, so the Pyro can hold it with one hand.
There will be a custom animation, I'm not very skilled in animations, but I think it's enough to do the anims on my own, since there's not very much to animate for the flamethrower.

ToDo-List:

- Damage (ding on the can, ding on the lighter, damaged wood grip)
- UV Unwrap
- Making the Texture
- Animation

About the idea:

The idea is a low-range-flamethrower. You need to reload it with a new gas can bcs one can has only nets say 50-75. But with this thingy you can hurt the enemy eyes so the enemy screen is a bit blurry.

Coming things:

-> benzine-bomb
-> some melee-weapon

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