Hello!
Started modeling this Feisar ship from Wipeout HD Fury.
Kinda difficult finding good ref for it from different angles etc, so I'm looking at the ship in the game, on the ship selection screen. :P
What do you think of it so far?
So I kind of rebooted this project.
Current progress:
OLD:
Thanks in advance!
Replies
I love all things Wipeout, and you're off to a great start.
Proportions seem all solid.
If you need more reference, you could always shoot screenshots in game.
Keep it up!
Glad you like it so far!
Oh yeah, why didn't I think of that? What a great idea!
Btw, how do I access PS3 screenshots from my PC? I know how to access stuff from my PC on the PS3, but not the other way. :P
I noticed I got the wing engines all wrong, so I had to re-do the back of the ship.
Around 3-4 hours I think.
Are you planning on doing a realtime version of it with textures? Or is this a high-poly exercise?
Yes, I'll make a realtime version of it.
Just gotta model the weapons and tweak the engine/underside areas.
Still some flair and decorations I need to add.
Gonna move on to baking the engine now.
Love it!
Btw, I'm trying to decide if I should make it in mint condition or make it worn and torn. What do you think?
and if you do go for a worn look some scratches along the underside of the wings would look good i think, make it look like it had a rough landing
My only crit would be that it would be nice to have more shape variation in some of the mechanics. things like fat tubes, maybe some fluid reservoirs- some unusual looking steel forged parts:
right now everything feels a bit too samey-
Sweet work otherwise man. I`m REALLY diggin on this piece.
I was actually going for the things you mentioned konstruct, but then I decided to keep the original engine area.
I might compromise though. Add a few tubes and reservoirs here and there, but still keep the original structure of it.
Cheers!
Started working on the engine area, and fixed the cockpit a bit. Noticed I misinterpreted my references a bit there.
Thanks Blender!
I'm very glad you like it!
Oh yeah, I'll definately take some shots under the ship!
Here's an update! I tweaked the colors quite a bit, and I kept working on the engine.
Now I just gotta texture the stuff underneath. ^^
where are the weapons? im sure i heard something about weapons
Absolutely nothing bad to say on this work. One only question: are you planning to add some scratches and dirt here and there?
For instance, just behind me there's a poster of Wip3out, showing an old Feisar running aside an AG-5Y5!
Too bad I don't own a PS3...
I found this project in my backup folder, and realized I never really completed it, so I thought I might actually do so.
I went back a few steps to make the highpoly look a bit better and to redesign a few areas.
Here's what I have done so far:
Sorry about the dark image. It was taken directly from maya's viewport with default lighting.
(Added a better one)
@Shanthosa: I just reduced the highpoly tubes.
Here's a quick update from UDK:
I haven't spent any time working on the material definition yet. Mainly just laid out colors and wear & tear.
Please lemme know what you think!
I made the bevels softer/larger in order to make it look better from a distance, just like Fomori said. Hopefully I didn't make them too large.
Here's the latest WIP. Worked a bit on the "belly" today.
Hope you like it!
Cheers!