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Acropora 1.0 released

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Image rendering by Samuel Zeller

Acropora is a procedural voxel modeler for creating complex, organic mesh topologies that are useful for all types of 3D modeling applications. Acropora incorporates some of the latest advances in voxel modeling technology.

Acropora combines volumetric modifiers with multi-octave 3D noise sampling to generate detailed surfaces in far less time than conventional surface modeling software. Acropora adopts a less deterministic approach to generating complex, organic shapes by applying a series of modifiers on large voxelized meshes. The effect is to create an endless, seamless expanse of surface that undulates and changes in a natural way. The resulting meshes contain caves, ridges, overhangs and other natural features that are not possible with height maps.




Features include:
  • Voxelisation of user imported models
  • Wide selection of geometric primitives
  • Over 60+ modifiers (geometric, warp, filter, terrain, misc)
  • Generation of up to 15 octaves of user definable noise based on volumetric, Perlin and fractal noise models.
  • Spline-controlled lofts and extrusions.
  • Voxel carving tools
  • Export to multiple mesh formats (.FBX, .3DS, .OBJ, .DAE, .DXF)
  • Export of voxel spaces (full or RLE encoded)
  • More info here.
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Image rendering by Ron Bednar

Procedural terrain modeler
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Voxelisation and modification of user-imported meshes:
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Check out the new samples here

Check out the videos of the new features here.

Check out the gallery here.

Check out the new tutorials on YouTube here.


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