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Sugestion on paint in mudbox

polycounter lvl 14
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NAIMA polycounter lvl 14
Ok I have a tree and Ihave divided it into two uv region maps , one to detail the roots and one to detail the top , I want to use tiled overlapping uvs for the branches and the top part of the tree and instead detailed texture mapping for the roots made in mudbox and I also would like that the conjunction between the two is seamless looking, how you suggest to do this in mudbox?
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