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TF2 - Polycount - Polosko

Ok, I am going to give this thing a shot. I probably will not win because this is my first time modeling, but I thought I would give it a try since I have always been interested in modeling.

Class: Scout

Theme: Nightmare

Yeah, I know this theme sorta goes outside of the TF2 realm, but i was interested in doing this and it seemed like a good idea. The items here were all inspired to an extent by horror movies (Minus the pistol). The reason being, the scout is like many horror villans. One second here is there and then the very next second he is gone, and he is always popping up out of no where.

1. The Boomstick (Scatter Gun Replacement)
My original idea was to do a quad scattergun like the shotgun in Phantasm 2, but it would be more of a square instead of a row of barrels, but then I thought that this would be too over the top and decided to just go with this classic sawn-off. I might go back to the quad idea though.

-60% clip size
50% more damage
mini crits on melee wielders
if hit with melee, you are crited

2. The Quick Shot (Pistol Replacement)
This is a just rusty old pistol. Since I couldn't really fit anything in with this theme, I decided I would have a pistol that could be in this theme. The Quick Shot is the type of weapon someone would find lying around in a shed. This is not going to be a simple reskin of the regular pistol.

-50% damage against players
60% firing speed
50% damage on buildings

3. The Buzzkill
This item is club with a saw blade stuck into it. I was originally going to go with a barbed mace, sorta like the one in high tension, but then I thought I should do something a little more creative on my part and came up with this.

15% Slower Fireing Speed
Causes bleeding for 6 seconds.

4. Hockey Mask (Hat)
Ok, I just had to do it. You all knew this was coming, plus I think we can all just imagine the scout running around the whole map with a hockey mask and a blunt object in his hand.

More updates to come soon. I am open to suggestions.

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