hey
I'm wondering if there is a way to exclude a specific object from the ambient occlusion in the viewport?
The main reason I ask is for my character's hair. I'd like to have AO enabled for the character as a whole, but for the hair, which uses opacity, it doesn't really work out. It pretty much reveals the outline of the polys, and especially so for the sides in shadow.
If anyone has a solution or workaround, let me know! cheers
Replies
Or erase the part of the AO you don't want in PS?