hey all
iv been trying to start modeling hand guns(well any guns really) so far im not doing to well.
im going to start another one now, was thinking of modeling a Parabellum-Pistole (luger) because of its fairly simple looking shape
ref pic
http://cdn.most-expensive.net/wp-content/uploads/2008/04/expensive-handgun.jpg
i was wondering if anyone could give me some tips, mostly where to start
cheers,
dan
Replies
Just try your best and keep us updated and we'll guide you the best we can. Im somewhat knew to gun creation myself and it took me a couple weeks to get used to low and high poly, and a couple more to get everything down to the point where i can pretty much tackle almost any gun i can model
Have you followed racer's weapon tutorial? I suggest you do, its a great tutorial. http://racer445.com/
@frell thanks man ill check out that tut now, i did follow one by chris tate on cg tuts for making an rpg(http://cg.tutsplus.com/tutorials/3d-art/model-a-high-poly-rpg-rocket-launcher-in-3ds-max-day-1/) but i havent found a good one for guns so ill check that one out now.
lol the handle is the bit im least looking forward to, i was going to save it for last
for now im just making the high polly, havnt really got the hang of the high/low modelling yet, thought i would just make a highpoly model, havnt really figured out texturing yet either lol
CHOMP CHOMP!
yeah 3gigs a bit big i might have to download it over night on off peak usage lol
What program are you using?
i made this use the tut i mentioned above
this is a very early start on a an m79 grenade launcher (thumper)