i recently had a week at uni where we made a mod called ' thats not your camel '
More info on the moddb page here
i was one of the npc and animal leads but mainly i modelled my retarded camel concept
base mesh
high poly
completed asset
in engine (udk)
took 3 days start to finish to model and texture the camel
its probably my favourate creation in 3D - comments appreciated
Replies
This idea is nothing short of awesome lol...I feel like the humps could be a bit more pronounced, and that flag is super small.
Aside from that, the only other thing I have to say is, isn't he a retarded, crazy camel? I mean, he is in a straight jacket, it implies crazy
Spark
Isocadia
Cheers
i did do a few other sketches of just the head, and i had a clear image of how i wanted it to look so the concept was just there for quick proportions
i may do some more work to it, the humps do need a little more definition and i would like to make the flag bigger, he also is a little small in engine but i will ask the team to address that
cheers
Thanyou
it says Psych Ward in arabic (google translate win) and the band around his fez says ' a camel is not just for christmas ' :P
Cheers :P
thankyou, your tip with the green channel from the normal map in the diffuse makes such a difference, thanx again for coming down for the demo !
i imagine it as more of a dribble recepticle, and is probably glued on for his own safety :poly128:
ok...i dont know of a Belias but i hope you find each other soon
i was going to add some more grime detail and make his fur a bit more tatty but the theme for the game was quite tf2/cartoony style and tried to keep the diffuse fairly clean, and after the engine shader was applied small details like that might have been lost, but i am tempted to do another version where i make some more geometry for his fur and have random tufts etc.. protruding from his neck to make him look a bit more bedraggled
i was just making what i was told, true i got a bit carried away with the theme but it was just for a laugh,
Disclaimer - no camels were hurt during the making of this mod