a viking i've been modeling on and off for a while now.
going to add a seax and sword, and work a lot more on the texture.
i'm also thinking about redoing the normal map for the leg wrappings, and improving the
topology of the cloth on the arms. and i'm going to redo the hands.
and going to add this axe:
and quick space marine helmet:
Replies
Bloodstains, axemarks, viking symbols would help add that extra umph
i tried my best to make the bag look worn,
but from a distance it just turns into near uniform brown.
seax is gonna get more love. same with the shield. i'm also thinking about making cuts in the cloth in various places.
The bag does lack the worn-out look of the cloth, even from cloth-up. U'll need more color variation for realism and killing that pure silver-white stuff up-close.
As suggested I think you could get away with beating up the leather a little bit more too,especially around the edges.
I feel the cape could use a little more detail too, it looks a little bit too painted in comparison to the rest of the character and I'm not sure what material its made out of.
Nothing else other than that, what plans do you have for the shield? Coat of arms of your county or city? everything at once?
Looking forward to seeing this done
some progress.
cape is supposed to be frayed leather.
shield is covered in painted leather, with rawhide edges.
not happy with the seax hilt or the cape yet. hmm..