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Ze Overhealer

This idea of mine started on TF2F, I was then recommended pack my bags and travel to the distant land of the Steam forums, and then lastly I was sent here. Polycount. The veritable Mecca of modeling. It is here I wish to partner up with a modeler, for alas I am no modeler myself. Please PM me if you can do it!!!:\



Taken from my thread on TF2Fort

ZE OVERHEALER

Foreword: I won't write you a novel about my new idea, but that doesn't mean I'm not serious and asking for your opinions.

Idea: A new Medi Gun replacement meant for veterans. The base heal rate is slightly slower the Kritzkrieg, and getting an Uber may take a while longer. Sound like a bad idea? Not really, because with every player you currently have overhealed it will add to your rate of healing. An Uber gives everyone with overheal mini-crits.

1 player overhealed: Slightly slower rate than Medi Gun
2 players overhealed: Rate faster than Medi Gun
3 players overhealed: Even increment higher than before

And so on and so forth, topping out at a high of 5 players overhealed at once. There is one more thing to remember. Holding this baby will require a slight speed nerf, so it isn't at all a cake walk.

Visuals: A slightly futuristic looking door on the end of the barrel with a glass tank at the butt. The tanks rises with team-colored fluid as an Uber is reached. Similar in looks to the Ubersaw.EDIT: got the pic up.

http://img442.imageshack.us/img442/2180/scan001001.jpg


Questions, comments, deep concerns for my mental stability?

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