Class: Spy
Theme: Anonymity
El Euro
Look, I'm not saying the spy is El Euro or even that El Euro is the Spy. All I'm saying is that both men have careers based on secret identities and El Euro has been disqualified from over 60 matches due to knife-related incidents.
Mute Roscoe
Sometimes silence is key to getting away with your crimes, like when you're stuck in a cramped elevator after a heavy bacon-streak dinner. Nothing says anonymity like not saying anything at all and the last thing any operative needs is a blabbermouth gun giving away his location.
The Gentlemen's Jarker
Sometimes the best way to cover your tracks is exploding any evidence of your presence and anything nearby. Point away from face and begin mechanism to use. For children 8 and up.
Replies
As for the pistols, I like Z.
And for the sapper, I like the looks of those wires on the side of 1. Gives it that retro look.
Knocked this out this afternoon. It might still need some clean-up and I'm beginning to wonder if there's going to be some clipping problems.
The texture looks a bit dark due to the fact that I need a better realtime material as I'm just using a default Phong in Maya.
good day to YOU!
now i shall seat myself and pet my delicious gatsby
Whew, finally fished modeling this strange beast of a gun. Does anybody know if I should keep the parts that move as separate objects or not?
The finished texture is going to be based on this:
B, C and F all look like true wrestling masks, however B's details doesn't fit Spy.
C looks like a very stereotypical wrestling mask, a very good candidate.
F looks somewhat less stereotypical, but the fitting details make up for it.
D looks like a Ninja, lol.
Edit: never mind, didn't see your post below.
holy crap, fancy Luger is fancy
I love everything else especially the "gentlemannes jarker"
point away from face and deploy. for children 8 and up.
that is full of win like the BC2 knife description "thrust pointy edge at foes. repeat if necessary."
Due to deadline constraints I'm calling this one done for now and moving on the the jarker. Since we can resubmit updated models after the contest is over I think I'll do some in-engine testing next week. From what I hear Source is about as hard to crack into as a man's sternum but only gets you in half as much trouble.
beep....beep...beep....beep...beep...beep beep beep...
gentlemen.
Cheers.
I still need to edit the material so it's not so shiny in brightly lit areas. Even so I'm psyched to have a working model in-engine. I feel like a window of opportunity has opened and I'm going to fill that opening with guns.
Well done us. Our influence grows.