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TF2 - Polypack - Ember

Figured I'd give this a try, I'm not the best at modeling but I'll manage.

Decided on the engineer, because his stock weapons are boring as of now as well as the chance to design a replacement building.

I started up the hat today. I'm going with an aviator's leather helmet. I collected some reference of various types and angles:
aviatorHatRef.png

I also started roughing in the mesh, trying to get the basic form and shape down:
aviatorHatWip2.png

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