Well here I go I guess. I've wanted to make some items for TF2 for awhile now, just have never really gotten around to it.
anyway, here are my frist concepts:
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Haven't come up with names for them yet, and for those of you who find my handwriting horrible i'll rewrite the stats here: (not final by the way)
The Quad-Needler(name working):
-12 shots per clip
-30% firing speed (not rapid fire)
-20% firing arc (needles fly more straight)
+ 3 shots fired (four at a time)
This is basically a needle shotgun, I would assume it's a heavily modified version of some kind of large sedation weapon.
The different Medigun(definatly not the name of it):
+20% heal rate (heals faster)
-25 max health on wearer (medic would be a 125 HP class.)
+2 max health regen
Ubered teammates take 60% reduced damage
This is basically for those medics who like to go around and heal people and keep everyone alive, but don't really make use of their Ubercharges most of the time.
The Bonesaw(again, not the name):
-15% damage
On hit: heals teammates for 40 HP
-10% Ubercharge rate
Self explanitory, less damage, heals your friends.
thats all I have for now, will try and update when I start modelinf things.