Hello world

I'm 18 years old, living in germany and having fun with blender.
I dont have the knowledge of exporting my models into the hl2 engine or importing models from tf2, so i will need a lot of help.
some time ago attempts to export blendermodels for css went alwas wrong

so here is my entry, im working on the medic, -german guy..

but i dont get the style of tf2, im a bit depressed.... so i would be pleased about some help.
i developed a crossbow, but in dont know for what wepon i could use that, melee? no i dont think, so it would be the "blutsauger"

Replies
you made this prior to the competition?
cant use it.
i just dont actually know what weapon i will replace later.
TF2 style is always a bit exaggerated, but not the realistic details, the simple obvious stuff is often exaggerated.
thanks to the others for the tipps, i'll work tomorrow on a new model, this one is not good for tf2
what elements are useful, to make something look more modern?
an crossbow is not that modern.
also for the problem as melee weapon:
i wil add a knife or a hollow needle at the front, so it will be useful for a close combat.
in addition to that you will be able to shoot every 5 to 10 seconds to increase your ubercharge. i think this would not change the actual gameplay. i hope this fits to the rules
because of his love to fire i thought the pyro loves grilled chicken,so he'll get a grilled chicken hat
have a look
this image was manipulated with gimp, because im to silly to export anything to hl2 -.-