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Help [UDK] - Light Function

polycounter lvl 7
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NiklasT polycounter lvl 7
Hello!

So I have this problem about light function. I'm currently working on lighting a scene which is outdoors. I want some clouds to move over the scene with the sun shining through them.

So I added a texture with a panner to make it move. Put "Use with Light Function" on and selected Translucent with Unlit in the material.
I then assigned the material to the "Function" tab in the DominantDirectionalLight properties.

I build with Lightmass and it all works fine, no errors. Then the problem occurs, I do not see the effect from the light function in-game.
(It does not work with regular lightning build either.)


I know it's probably a minor mistake somewhere and I have missed something that I probably know of but please, try and help me troubleshoot.




EDIT: Solved it, I had forgot that my lights were in a different level....
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