Alrighty, I've got a few ideas up my sleeve.
This "pack" will be for the scout.
The first item will replace his primary, the scattergun. It will be a Thompson "Tommy Gun". I chose this because not only was the rifle used widly in wars during this time period, (1920s to 1969), the scout's previous primary weapon was the Sniper's Sub-Machine gun. This would bring back the scouts previous loadout, and would change the way scout would be played entirely.
The "Tommy Gun" would be very similar to the sub-machine gun in many respects, but would have a base damage of 10, but would spread a little more than the sub-machine gun.
The secondary slot (the pistol) would be replaced with "Bonk! Nucleonic Blitz", which, upon consumption, would increase the Scout's speed by 50%. The downside to this increased speed, would be either the inability to fire during the increase of speed, or no double jumping during the drinks effect.
The appernce of this item would be similar to the other "Bonk!" 'products', but would have varying shades of green.
The replacement for the Scouts melee weapon would be a Cricket bat. This kind of bat would do between 40-50 damage a swing, but would swing 20%-30% slower than the bat. This bat could increase the possibility of the Scout causing more damage in close combat, a problem than cannot always be solved by his speed.
This would be my current plan; hopefully I can put this into action. I would appreciate criticisms, as long as they remain constructive.
-Funkadacious Industrial Sciences Incorporated-
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Time to learn how to do some 3D modeling... and finding skins.