I've updated the main post. I've added more information regarding: -what we need from the programmer.
-more positions for the team (non-compensated for the moment).
-the media in the first post.
Check out the new screengrabs! E-mail all applications to david@prassel.com
PROGRAMMER REQUIREMENTS:
-Able to script in UScript / Multiplayer practices.
-Artificial Intelligence.
-Creating a new game mode (interactive – on-the-fly inputs and outputs that affect both the game mode and the environment itself).
-Able to create new pawns, actors and volumes.
-Able to create new Nodes for Kismet system.
-User Interface.
-Able to heavily manipulate weapon and vehicles to fit the game design and technical data.
EXPERIENCE:
-1 to 2 years on a previous mod development group OR game studio.
-Working sample / prototype of your work.
-Resume attached.
Replies
-what we need from the programmer.
-more positions for the team (non-compensated for the moment).
-the media in the first post.
Check out the new screengrabs! E-mail all applications to david@prassel.com