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FumeFX And VRay

Hi guys,

I'm trying to set up a pipeline between Max and Nuke, mainly with this one click render button that myself and (mostly) Fletch are working on here (well, it's all Flectch really, cheers mate).

http://www.polycount.com/forum/showthread.php?t=72976

Another little problem which I think deserves a thread of it's own is Fume and VRay. My buddy makes heavy use of FumeFX and there are a few problems that we're unsure of how to solve.

Basically he tells me that when you use the frame buffer settings on VRay (to create the multipass EXR's) it doesn't render Fume's motion blur. Also, he is unable to seperate the VRay GI and the Fume GI. Does anyone know or heard of any workarounds for this?

If you need more specifics just ask and I'll ask him, some of it is over my head.

Thanks in advance for any help on these matters.
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