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I am adding detail to a rifle, part of the RIS grip. Anyways I am able to do a boolean difference with one hole but if I try to create any more the larger piece I am putting holes through disappears or is deleted...?
I tried selecting all of the cylinders and then the larger piece and then doing a boolean difference but again the larger piece disappears. It seems it only allows me to do 1 at a time.
I tried making one hole then duplicating the piece and trying it again but again the larger piece is deleted once I do the boolean...??
Any help on making multiple clean holes would be greatly appreciated!!
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Replies
As you can see, the first 'success' hole has an edge connecting it.
Usually 12 sided is enough to make perfect circle when you subdivide it.
That said... booleans are pretty fail in most programs.. it might be worth just modeling the holes out via a plane and then making it into the shape you need. for example.. in Max. There are many ways to handle it.
This is terrible topology but I literally did it in 5 minutes. Started with a circle.. convert to edit poly... extrude edges... copy hole around where I need it... bridge and weld... done.
As stated, you'll definitely need enough edges cut into the geometry to support that kind of a boolean. And booleans pretty much suck, so expect to clean up lots of messy stuff afterwards.