Hy there
Me and some friends are doing a unity game for our last school assignment.
We only got a few weeks left thats why they wanted me at the group since they are in abit trouble, with lacking props and texturings of props and levels, so thats my job.
I will post here what i make for this game, i have done a room texture, not going to show that yet, but you will be able to see it in game when it's done.
The first model i have started working in is sort of a control panel, i know it has many duplicated parts and may lack uniqueness, but with so short time i just have to get things done.
Please tell me what you think, and come with some suggestions to what i can add, i cant promise that i will add everything cause the lack of time, but i will try my best.
Link to game:
http://www.nettkringkasting.no/~3ddesign/semesteroppgave2010/3ddesign/spillgruppe/Octagon6%20Windows.rar
Replies
2 weeks and you have props and stuff to make? sounds like an impossible task. 1 nice high quliaty prop can take 2 weeks alone.
But never been on many games forums exept the crymod forum.
And i know 2 weeks realy not enough time, but time cant be stopped unfortantly, thats why a have to make a props at a ok level and then move on.
Thanks for taking the time to answer
Control panels are usually made to be as simple and understandable as possible.
Here's a quick idea based on your global shapes, might be a bit -too- simple though:
Bonus: you would only have to make a couple of buttons which you copy/paste and save time.
Bonus answer: I am defently copy/pasting
Link: http://www.nettkringkasting.no/~3ddesign/semesteroppgave2010/3ddesign/spillgruppe/Octagon6%20Windows.rar
Here is what i did for the game, plus texturing some of the rooms and helping with texturing the enemy's.