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AH-64 Apache Helicopter (first post)

IsparticusI
polycounter lvl 8
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IsparticusI polycounter lvl 8
hey everyone, my name is Mike, and this is my first post on polycount. I just recently got done doing a high poly of an Apache Helicopter. I'm a soon to be graduate so please and comments or critiques would really help me out, thanks and hope ya enjoy!
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Replies

  • Jet_Pilot
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    Jet_Pilot polycounter lvl 10
    Welcome!
    Well the high poly looks decent. I think the Hydra 70 missiles could be flushed out a little more.
    http://en.wikipedia.org/wiki/File:Hydra_70_03.jpg

    It looks like your inconsistent with your rivets. If your going to do them, then put them everywhere they are. use this http://www.scriptspot.com/3ds-max/scripts/advanced-painter to place them, it will be 500% faster than placing them one by one by hand

    I'm not sure how your going to be showing this off to people but i would suggest larger renders instead of only zooming in on sections.
  • EmAr
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    EmAr polycounter lvl 18
    Nice detail but what's going on with the front side glasses? They seem to be bent in an unusual way. Maybe some pinching to fix?

    I also agree Jet_Pilot about the images. Nice big images would do better.
  • IsparticusI
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    IsparticusI polycounter lvl 8
    Jet Pilot- thanks for the references and feedback. I see what your talkin about with the missle tubes. il bevel those out, and as im lookin back at it now, in order to actually fit the missles, the tubes that they sit in, or way to small, so thanks for pointing that out.

    Emar- agreed! there is def. pinching in the front seat of the cockpit window. il work on that, thanx!

    and il def render these out at a higher res. to showcase everything at a better quality
  • A-N-P
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    A-N-P polycounter lvl 6
    The model is cool, and im not familiar enough with apaches to give some negative crit or any tips to improve. But are you going to be making a LP version of this?
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