The Meat Grinder, indie sci-fi FPS
http://www.moddb.com/games/meat-grinder
We now have the concept artists on board and the game is progressing fine so far and we are now in the position to recruit some more volunteers. If you have the skill set to fit the criteria on one of these fields then I want to hear from you.
3d Artists:
Knowledge of anatomy
Willing to learn
Texturing skills, including uv unwrapping
Excellent drawing and painting ability
Expertise in a 3d package such as 3ds, maya, softimage etc.
Knowledge of zbrush desirable
Great personality and communication skills
Passionate and hard working
Knowledge of bodypaint 3d, UDK and xnormal a plus
3d Animators:
Good technical abilities with respect to the implementation of animation into a game engine
Extensive knowledge of 3D Studio Max or Maya and rigging processes
Understanding of the character development process and its technical dependencies and limitations.
Deep understanding of anatomy and human/animal kinetics.
Level designers:
Flair for design
Must be enthusiastic and passionate
Willing to learn and open minded
Organisational ability
A team player with great communication skills
3d modeling skills a plus
Knowledge of UDK (Unreal Development Kit) a plus
I can be emailed at
seankell2000@gmail.com
My msn contract is
seankell2000@hotmail.com and skype at sean.kelly233 and I look forward to hearing for you!
All the best,
Sean Kelly