Starting on another High Poly model.
This time round, I'm going to do the Mako from BioWare's Mass Effect. The concept I'm going off of was done by: Derek Watts.
I've started with the tires. One thing I was looking at was how 'tready' they are in the concept, and yet on the actual game model, they're pretty 'less tready'? So I decided to make the treads a little beefier. Cuz, its an off world exploring vehicle, so yeah, I'm thinkin 4x4, in this case though 6x6!! Haha.
Anyhoo, here's the concept, and my HP wheels! Crits, Comments etc are welcome
Cheers!
Replies
But, good God did I hate that vehicle in the game B|.
I've added more treads, tried to give them a bit more angle in the patter, and I fixed the center doo-hicky so that its no longer horizontal, but on an angle.
Cheers!