Hello there! I've been working on a ZBrush sculpt, my first serious attempt at sculpting anything, and I just encountered a problem. I've saved several versions of my model as I've been working on it, but somewhere on the way I managed to subdivide certain areas (I really have no idea how, I haven't been using masks and the areas are really small. Typically a polygon or two on the base low-poly model). Now, I would just go back to one of the older versions, but I've done a lot of work on the model since I somehow subdivided and surely there's some sort of feature that can fix this? I've also ended up with triangles some places (how exactly this happened, I have no idea. There are small areas surrounded by tiny tiny triangles). Will update my post in a bit with pictures!
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