This is for a project in a class of mine. I'm currently reworking on the lowpoly, but the small details on the high poly still need to be worked out, I think.
I changed a couple details, like the direction of the deer heads. I thought the heads facing inwards felt a little awkward compositionally, so I faced them outward.
Here is the reference.
Here are the current hi poly renders.
Replies
Here's a new update--
Lopoly-
Hipoly renders-
UVs -
Normals -
Texture-