Hello guys i'm having some weir problems with MRs SSS fast skin material, no matter what i do, no matter what lightsources i use, the brightest part will always be grayish.
I thought it might be some gamme stuff but as you see other MR shaders can get white. I really don't know whats going on and its driving me crazy
Replies
It could also be that your scale isnt physically accurate and your light or the shader cant function at the scale your working on. try tweaking the scale conversion factor and see if that effects things
- 'screen' soft compositing of layers -
just tick that off and its usable