making some smaller plants human heightish, like huckleberry plants stuff like that, and i have my custom meshes/ materials for the branches and i want to use their stalk roots, but im having difficultly with pivot points of my mesh to align to the stalks(i have the custom meshes pivot set to the orgin in max), it seems speed tree randomly off sets the pivot of the mesh and pushes it off of the root and makes it look disjointed, i assume for better coverage, but i dont want that, ive been messing with the settings, and need some help.
is there anyone here who is skilled with speedtree to help me out or turn me to the right direction?
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But I recently started Python under Maya and it could help you too.
Note the following script should work under 3dsmax because using Python function only.
i figure it would be best to show you what i mean with disjointed
i create the mesh in max to use as leaves then export usig the script speedtree comes with,