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Flail

Hello. This is my first post, so I apologize if my question has been touched on before.

I am trying to animate an Egyptian flail like the one below.

crook+flail.bmp

Mine is a touch different, but has the same vibe to it.

I want to be able to have the beads move according to how the handle is animated. Originally I had a reactor Rope modifier on a spline, and just skinned the beads to it. I quickly learned that the geometry would still intersect, so I looked for some reactor tutorials on Google. I can't find anything that really points me in the right direction, so my friend directed me here.

My questions are:
1) Is it possible/practical to animate this using reactor and if it is, could someone point me in the right direction?
2) If it's not possible/practical, could someone suggest a good way to animate this?

The model is a school assignment. I decided I would like to try and animate it on my own time. None of my teachers have a good handle on reactor, so I decided to ask all of you.

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