Lets get some info and tutorials written up for this, I'm sure a lot of people want to see how powerful it is.
Its only currently available to beta testers.
Cool sites to look at
http://www.sc2mapster.com/
General UI
The editor is divided in 7 "layers" terrain, Units, Doodads, Points, Regions, Cameras, and Pathing.
And 6 modules Terran, Triggers, Data, Text, Import, and over view.
- Terran mode allows the blending of 7 terrain textures, height variation, 3 levels of cliffs (flat, cliffs, high cliffs, and low uplayable canyons) there's also water, and 2 cliff types
Space switches between dropping/drawing and selection mode
Mouse wheel is zoom, ctrl right click is rotate. shift right click is also zoom and alt right click is vertical panning.
Holding down shift "force places" units
Custom Assets INFO
.m3 seems to be the only model type it can import or export, if anyone has any experience with this file type please fill us in and how to export to that file type.
There's some cinematics and animation stuff to mess with in the editor, I don't know if its only game cinematics, or if it allows you to do in game cut scenes like blizzard has show cased.
http://i43.tinypic.com/28ivozm.jpg
Here's 2 cool asset "mods"
custom/replaced? terrain tileset
http://www.sc2mapster.com/assets/coastal-tileset/
Texture replacement for zerg
http://www.sc2mapster.com/assets/frozen-zerg/
Replies
http://gamesmodding.com/m3-files ?
You can easily change the attacks under Data > Weapons +
If you put 2 attacks under the options, it seems to randomly switch between.
Textures are stored as dds
(am planning to add a lot to this thread :P)
#1 How to actually get a map vs. ai working? I can't seem to correctly get the conditions / base positions figured out. Every time I launch to test it, it immediately says I win. The AI is recognized as an enemy, but doesn't actually do anything but stand there and die =( (Pretend I am a total noob at this thing)
#2 Back in "The Old Days" there was a way to set an initial starting base literally RIGHT next to the "super duper awesome ore nodes". Figured out how to do that yet? Or alter the value of the nodes you place?
The color, emissive, post processing, lighting....omg it's all so fluid and easy to make global settings and it's total hawtness.
As far as "getting the editor", anyone who is in the beta gets a copy of the editor as of today. Next week sometime we will be able to publish / share maps supposedly via b.net.
Not in the beta? Go to gamestop.com and pre-order for a beta key. It's as simple as that! (Might be other stores doing beta keys too, but I just heard about this. And yes, you can do it all digitally too)
Correct me if i´m wrong
http://www.sc2mapster.com/assets/m3-import-plugin/
Like now this is going in all kinds of directions but what really matters is a good starting point, so please add links like download links, informations etc.
http://www.livestream.com/hybred?utm_source=lsplayer&utm_medium=ui-play&utm_campaign=click-bait&utm_content=hybred
guy's already got a unit responding to wasd and camera follow.
Sorry it was just launched and their no real official tutorials or videos, I'll clean it up once more info is figured out.
1) Try looking under Map > Team placement
2) Shift clicking a mineral next to a base, hit space, double click on the minerals, change its amount
The other parameter I want to adjust is how many workers can mine from one mineral node at a time. By default it is set to like 2...I want it to be 100
http://www.sc2mapster.com/api-docs/getting-started-with-galaxy-edit/
http://vimeo.com/11181508
just google "download starcraft 2 beta client"
[ame]http://www.youtube.com/watch?v=tEMWi7NbEcs[/ame]
I feel so left out.
[ame]http://www.youtube.com/watch?v=p5-D0_1_rRU[/ame]
Galaga?
[ame]http://www.youtube.com/watch?v=wnCJc1BR2ZI&feature=channel[/ame]
3ds max (edit) importer.
http://www.sc2mapster.com/assets/m3-import-plugin/
over in this thread:
http://boards.polycount.net/showthread.php?t=72273
Heres a pretty good site I found with some tutorials on setting up a simple tower defense style map.
www.sc2galexyeditor.com
If anyone has a good link to info on setting up triggers and scripting please send my way.
[ame]http://www.youtube.com/watch?v=TVi-c1flZzg[/ame]
Its a third person test in the editor.
[ame]http://www.youtube.com/watch?v=B_w_NF6ef8A[/ame]
[ame]http://www.youtube.com/watch?v=jIkPcMbR5HE[/ame]
[ame]http://www.youtube.com/watch?v=4GLu2VIVGHU&feature=player_embedded[/ame]
[ame]http://www.youtube.com/watch?v=4dMVFuIb8zk&feature=player_embedded[/ame]
[ame]http://www.youtube.com/watch?v=4Wl8KlrzWrw&feature=player_embedded[/ame]
[ame]http://www.youtube.com/watch?v=n3dNQbYWZ80&feature=player_embedded[/ame]
[ame]http://www.youtube.com/watch?v=pnKT8R5sPYA&feature=player_embedded[/ame]