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[TUT] A Comprehensive Look at Hard SurfaceTexturing for Video Games

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[TUT] A Comprehensive Look at Hard SurfaceTexturing for Video Games
Though the final result isnt as flashy as the last one, I consider this one way better than the last. Rather than just watching me model and make random comment, I have actually organized this into more of a class style lecture. THIS IS AN EXCELLENT TUTORIAL, and nearly as good as any you would find on gnomon.

http://vimeo.com/11100774

In this tutorial, we will go over the theory behind the interactions between materials in the natural world, how to make a metal base texture, adding realistic paint layers, the photoshop pattern tool, and making specular maps.

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