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Parkour Source Mod Models Thread

Here's My first model! The Teams Balls, for Capture the Ball (CTF) The Brown one is the one for umm... well non team battles :p

Ok so Blue ball (Model, Texture, Normal Map)

o0wkzk.png

beyptf.png

ay1r0w.png




Red - 2e16u4x.png
dhdfsg.png
ou18wi.png

Brown - b4jj40.png
11hgbw2.png
b8752x.png

Working on characters, posting more later...

Replies

  • TH98
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    TH98 polycounter lvl 12
    The overlay you're using (sidewalk texture maybe?) looks like it has some kind of debris in it, leaves and twigs or something. It doesn't really make sense to have stuff like that clinging to a sports ball. Also, you could probably cut your textures to half that size without losing too much detail.
  • SnowInChina
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    SnowInChina interpolator
    you could add some seams (like the one on a baseball) to make the models a little bit more interesting
    and seams around the logo !
    or make the logo like stiches

    right now its looking really boring
    (also the logos look a little jagged, even if its intended, its looks kinda off)
  • PixelMasher
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    PixelMasher veteran polycounter
    yea I totally agree with it needing seams.stitching, you could use it to have various color schemes on the balls like blue/white or red/tan etc. plus it would help break up the surface and show construction of the object.
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