Hello everybody, some days ago i saw a threat about an mp5 and it made me want to model one, this time working with a high poly mesh (my first time with high poly yeah! :P) I started with a Mp5 body and then decided to continue with an MP5sd, and i think i will work in an mp5k and mp5 navy once i finish with this one
So, here we go:
Replies
This tutorial shows a good material / rendering set up to display high poly work inside of max.
http://www.artemstudios.com/08Portfolio/Tutorial/MaterialRenderingTut.htm
on a side note when i'm working with a high poly model i'll typically assign a standard grey material but turn up the specular. This allows you to read the model better.
Keep on cranking on this thing man.
Also I'd go through creating that material again something with the lighting or the material doesn't right. Dont waste to much time on that though. Keep on cranking on that model
Heres the supressor with a lower part of the barrelt "highpolysied"
Although (not being a gun-nut) it seems to me the handle is a bit small/thin and the cockingpin is bit short/thin aswell.
Keep it up!
Side
Right now your grip is being dominated by the trigger guard, and it should be the other way around. Yes your charging/cocking handle is way too small, and on the wrong side like you said
I'd also recommend checking out Lonewolf's MP5 thread for peeking into his polyflow, they're different models of mp5 for sure, but for the most part its the same gun body.
Looking forward to updates.
Here are a ton of MP5-SD refs
http://www.pixagogo.com/7721344248
And 88ts, i am using that page, its great, thanks for telling me about it