Hi
After exporting this mesh to *.obj, from 3ds max 2009 and importing to mudbox 2009, I have wireframe looking like this:
![bugi1r.jpg](http://img188.imageshack.us/img188/2048/bugi1r.jpg)
This sculpt proof, there are tris, but invisible on wireframe.
![bugi3.jpg](http://img405.imageshack.us/img405/7489/bugi3.jpg)
Mesh is damaging after attaching any other tris in 3ds max.
This damaged wireframe sometimes incorrect react (makes some patterns) on brushes, like smooth for example:
![wtfic.jpg](http://img687.imageshack.us/img687/1569/wtfic.jpg)
Replies
have you installed all service packs for mud 2009..?
mud dont like single vertices on the sym axis...!
in mud 2011 you will get an error message..