Hi
After exporting this mesh to *.obj, from 3ds max 2009 and importing to mudbox 2009, I have wireframe looking like this:
This sculpt proof, there are tris, but invisible on wireframe.
Mesh is damaging after attaching any other tris in 3ds max.
This damaged wireframe sometimes incorrect react (makes some patterns) on brushes, like smooth for example:
Replies
have you installed all service packs for mud 2009..?
mud dont like single vertices on the sym axis...!
in mud 2011 you will get an error message..
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