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Wireframe bugs in Mudbox

polycounter lvl 14
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Axcel polycounter lvl 14
Hi

After exporting this mesh to *.obj, from 3ds max 2009 and importing to mudbox 2009, I have wireframe looking like this:

bugi1r.jpg

This sculpt proof, there are tris, but invisible on wireframe.
bugi3.jpg

Mesh is damaging after attaching any other tris in 3ds max.
This damaged wireframe sometimes incorrect react (makes some patterns) on brushes, like smooth for example:

wtfic.jpg

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